Radeon his hd 6850


Radeon HD 6850

older Released October, 2010

6.3 Out of 10 GPUBoss Score

AMD Radeon HD 6850 775 MHz 1 GBASUS Radeon HD 6850 DirectCU V2 790 MHz 1 GBSapphire Radeon HD 6850 Toxic 820 MHz 1 GBXFX Radeon HD 6850 Black Edition 820 MHz 1 GBMSI Radeon HD 6850 Power Edition OC 860 MHz 1 GBXFX Radeon HD 6850 775 MHz 1 GBHIS Radeon HD 6850 IceQ X Turbo 820 MHz 1 GBSapphire Radeon HD 6850 Vapor-X 800 MHz 1 GBXFX Radeon HD 6850 Ghost 775 MHz 1 GBVTX3D Radeon HD 6850 X-Edition 800 MHz 1 GBASUS Radeon HD 6850 DirectCU 790 MHz 1 GBXFX Radeon HD 6850 Black Edition Dual Fan 820 MHz 1 GBVisionTek Radeon HD 6850 775 MHz 1 GBMSI Radeon HD 6850 9cm Fan OC 820 MHz 1 GBXFX Radeon HD 6850 XXX Edition Dual Fan 800 MHz 1 GBHIS Radeon HD 6850 IceQ X 775 MHz 1 GBMSI Radeon HD 6850 8cm Fan OC 800 MHz 1 GBXFX Radeon HD 6850 XXX Edition 800 MHz 1 GBXFX Radeon HD 6850 775 MHz 1 GB

The HIS Radeon HD 6850 1 GB we're reviewing today is a remixed AMD reference design implementation by HIS that makes use of a cooler that's similar to AMD's cost-effective reference design GPU cooler. by techPowerUp! (Oct, 2010) GPU brand GPU name Market Clock speed Is dual GPU Reference card
AMD
Barts PRO
Desktop
775 MHz
No
None
Shading units Texture mapping units Render output processors Compute units Pixel rate Texture rate Floating-point performance
960
48
32
12
24.8 GPixel/s
37.2 GTexel/s
1,488 GFLOPS
Memory clock speed Effective memory clock speed Memory bus Memory Memory type Memory bandwidth
1,000 MHz
4,000 MHz
256 bit
1,024 MB
GDDR5
128 GB/s

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Radeon HD 6850M vs HD 6850

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Better 3DMark 11 graphics score Slightly more memory Lower TDP Much better 3DMark06 score Much better CLBenchmark raytrace score Higher clock speed Better 3DMark vantage graphics score Higher effective memory clock speed Higher memory bandwidth Higher pixel rate More render output processors Better sky diver factor score Higher memory clock speed Slightly wider memory bus
9,336 vs 3,640 More than 2.5x better 3DMark 11 graphics score
2,048 MB vs 1,024 MB 2x more memory
50W vs 127W 2.5x lower TDP
15,040 vs 1,469.5 Around 10.2x better 3DMark06 score
55,450 vs 25,538 Around 2.2x better CLBenchmark raytrace score
775 MHz vs 575 MHz Around 35% higher clock speed
15,230 vs 5,142 Around 3x better 3DMark vantage graphics score
4,000 MHz vs 1,600 MHz 2.5x higher effective memory clock speed
128 GB/s vs 51.2 GB/s Around 2.5x higher memory bandwidth
24.8 GPixel/s vs 9.2 GPixel/s Around 2.8x higher pixel rate
32 vs 16 Twice as many render output processors
181.77 vs 104.83 Around 75% better sky diver factor score
1,000 MHz vs 800 MHz 25% higher memory clock speed
256 bit vs 128 bit 2x wider memory bus
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HIS Radeon HD 6850 1 GB Review

25 (25 User Comments) »

  • According to AMD, the Radeon HD 6850 will retail for $179.
  • Nice performance increase in this price segment
  • Great price/performance
  • Improvement in performance per Watt
  • Low power consumption
  • Native full-size HDMI output
  • GDDR5 memory
  • HDMI 1.4 & DisplayPort 1.2 support
  • EyeFinity support - up to 6 displays with one card
  • Support for DirectX 11
  • Incorrect shader count on our sample!
  • Limited overclocking potential
  • Cooler could be quieter
  • High Blu-ray power consumption
  • Lack of 3-way and 4-way CrossFire support
  • CCC Overdrive limits might be too low
  • DirectX 11 relevance very limited at this time
  • No support for CUDA / PhysX
As mentioned before, HIS has sent us a HD 6850 card that seemed to be based on an engineering sample GPU from AMD. As a result our card ran with 1120 shaders, when it should have 960 instead. This would have resulted in an unfair performance increase that the regular customer would not get. Since neither HIS nor AMD could help us get our card fixed we had to take things into our own hands and manually reconfigured the card to run at the proper configuration. If you see HD 6850 reviews that show surprisingly high performance numbers, ask the reviewer to double-check using GPU-Z or fillrate tests. The HIS Radeon HD 6850 shatters the DirectX 11 affordability barrier being priced at a mere $179. Never before has high-resolution full-detail gaming be available for so little money. Thanks to AMD's aggressive pricing, NVIDIA has also announced price drops on their own, and there's probably more to come. AMD's architectural improvements in the HD 6800 Series have not been to the core architecture but adress weak spots like the tesselation engine. Another field of advancement is the display output logic which has been expanded on again, giving AMD even more margin against NVIDIA here. Support for DisplayPort 1.2 allows up to six displays connected to a single card and enables daisy chaining and hub functionality for easier monitor hook up. HDMI 1.4 includes support for Blu-ray 3D titles which seems to be more of a features list bullet point than a real need-to-have feature at this time. AMD also managed to reduce power consumption even further, boosting performance per Watt some more. Unfortunately Blu-ray power consumption has been missed in these optimizations which results in a power consumption increase vs. the HD 5000 Series in that scenario. It also seems that the AMD-provided thermal solution of the HIS HD 6850 is far from optimal. The card emits much more noise than the last generation HD 5850 which is roughly comparable in performance. This is surprising considering the improvements in power consumption and suggest that engineering focus has been lacking here. Overclocking was very disappointing on our HIS HD 6850 which could have been because they sent us a card with an engineering sample GPU. Another explanation could be that the GPU did not manage the clock qualification to be used on a HD 6870 (900 MHz), so it ended up on a HD 6850. Once we increased voltage, the card did gain some OC potential, but the maximum of around 920 MHz is something we've seen other HD 6850s do out of the box without any fan or voltage changes.

If you are looking for the best price/performance in the sub $200 segment then the choice will be between the HD 6850 and the GTX 460 768 MB. Both cards overclock very well, the most notably difference being CUDA/PhysX support on the GTX 460 and vastly more display output options on the HD 6850. The difference between 768 MB and 1 GB makes no significant difference in most games. At this point it probably comes down to brand loyalty - or future price cuts.

Next Page »(25 User Comments) Page: 1- Introduction & Specifications 2- Packaging & Contents 3- The Card 4- A Closer Look 5- Test Setup 6- Aliens vs. Predator 7- Battlefield: Bad Company 2 8- BattleForge 9- Call of Duty 4 10- Call of Juarez 2 11- Crysis 12- Dawn of War 2 13- DiRT 2 14- Far Cry 2 15- HAWX 16- Metro 2033 17- Riddick: Dark Athena 18- STALKER - Clear Sky 19- Supreme Commander 2 20- Unreal Tournament 3 21- World of Warcraft 22- 3DMark03 23- 3DMark05 24- 3DMark06 25- Unigine Heaven 2.0 26- Power Consumption 27- Fan Noise 28- Performance Summary 29- Performance per Watt 30- Performance per Dollar 31- Overclocking & Voltage Tuning 32- Value & Conclusion 33- (25 User Comments)

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Radeon HD 7570 vs HD 6850

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Lower TDP Significantly higher effective memory clock speed Significantly higher memory bandwidth Significantly better 3DMark06 score Better 3DMark vantage graphics score Higher clock speed Better 3DMark 11 graphics score Higher pixel rate Better floating-point performance Significantly more render output processors Significantly better sky diver factor score Higher texture rate More shading units Better manhattan score Wider memory bus More texture mapping units Higher memory clock speed More compute units Better T-Rex score
60W vs 127W 2.1x lower TDP
4,000 MHz vs 1,600 MHz 2.5x higher effective memory clock speed
128 GB/s vs 25.6 GB/s 5x higher memory bandwidth
15,040 vs 8,820 More than 70% better 3DMark06 score
15,230 vs 5,170 Around 3x better 3DMark vantage graphics score
775 MHz vs 650 MHz Around 20% higher clock speed
3,640 vs 1,230 Around 3x better 3DMark 11 graphics score
24.8 GPixel/s vs 5.2 GPixel/s More than 4.8x higher pixel rate
1,488 GFLOPS vs 624 GFLOPS Around 2.5x better floating-point performance
32 vs 8 24 more render output processors
181.77 vs 76.25 Around 2.5x better sky diver factor score
37.2 GTexel/s vs 15.6 GTexel/s Around 2.5x higher texture rate
960 vs 480 Twice as many shading units
3,203.43 vs 2,666.58 More than 20% better manhattan score
256 bit vs 128 bit 2x wider memory bus
48 vs 24 Twice as many texture mapping units
1,000 MHz vs 800 MHz 25% higher memory clock speed
12 vs 6 Twice as many compute units
1.33 frames/s vs 0.49 frames/s Around 2.8x better T-Rex score
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